The snowstorm announced in October 2020 that the classic real-time strategic game, Star Contest II, would no longer introduce new elements, but promised to continue to support the game “as needed” through adjustment and balancing patches. Just yesterday, the snowstorm released, without warning, an updated version of the 5.0.16 PTR test kit, which was the most subversive and epicly balanced adjustment of the game in six years.

The blizzard indicates that the central objective of this update is to improve the experience of new players and leisure players by slowing the pre-medium-term pace of the game, reducing reliance on extreme hand speed and allowing players to remain in confrontation for longer periods of time in phases 1-3. At the same time, changes have been made to play, “to make non-fast-door play a viable strategy while enhancing the strategic diversity of the three races as a whole”.
The most significant change in this update was in the economic system, where the start-up farmers contracted and the pace slowed. The reduction of the initial work units from 12 to 8 was the largest change in the bottom line since 2015 when the Vacant Leaves changed the number of farmers to 12. The update will extend the start-up period and give players more time to respond to the maximum one wave.

The total mine resources have also been fine-tuned from 1800 to 1600, and the small mine veins from 900 to 1200. The total number of single-base crystals has not increased, and the total number of high-energy gas has increased from 4,500 to 5,000, resulting in a significant increase in the sustainability of single-base operations.
There was general support for the reddit forum players in the sub-section of Star Contest II, as the snowstorm provided players with more diverse tactical options. In the case of the start-up of 12 farmers, forced players had to expand quickly and start new mining areas to supplement the economy, otherwise they would have to wait for death.
Reddit user Appletank explained how the blizzard update coincided with its strategy of extending the mid-term game of Star Trek 2. “The purpose of the snowstorm is to force players to make more difficult trade-offs in tactical deployments, and you cannot respond to all situations as quickly as before. This increased the need for reconnaissance mapping, while extending the period of the 80-150 population up to the 200 population ceiling, led to a slight increase in population consumption from new mining and reduced the punishment of later expansion, since the master mine would not have been half dug in eight minutes.”

The last large mission package of Star Contest II, Operation Nova’s Secret Operation, came online in 2016, and despite the fact that the game has remained a stable player group for the next 10 years, the snowstorm has not been much renewed. 5.0.16 An update of the game experience will also have to wait for feedback from the player after the formal actuals. However, the current focus of players is that this update proves that the snowstorm has not given up the classic.
As to the reasons for the major changes to Starbucks II after many years, there are speculations among players that the blizzard may have returned to the existing game under the flag. There are also players who believe that this may premonitions the continued special interest of the Snowstorm in the Star Contest series, which, it has been said, may in the future introduce a series of Star Contest derivative FPS games.
An updated version of the PTR version of Starbucks II 5.0.16 states:
Star spirit.
Break the door to unlock:The retrenchment door moved from the control core to the portal, and after development, the unit production rate of the ordinary portal increased by 35 per cent.
Transfer door deformation charges:The conversion of the ordinary portal into a pendulum door is no longer free and now requires 50 crystals/50 gas per conversion.
Collapse Time Unified:The time of transition is no longer limited by the “crystal energy field” and the time of the entire map is taken down to an extremely fast three seconds.
High unit adjustments:The total injury of the high-ranking warriors of the Church of the Holy See, “Stenchstorm”, fell from 110 to 100.

Human
Ghost property renovation:The use of space on board was raised from 2 to 3 and the value of basic life was lowered from 125 to 100, and the base range was increased to 7. Skills “stable targeting” energy consumption is increased to 75, and skills orientation will not be interrupted after injury.
EMP bomb by force:Electronic/mechanical units hit by EMP bullets are forced to land and can be directly attacked by ground forces and render the affected units ineffective for four seconds.
Widow Ray:The “drilling claws” upgrade was directly removed, and now widows’ mines enjoy the effects of rapid burials without any technological development.
The Insect.
Defense error rate:The full price of an evolutionary cavity is reduced significantly to 100/100, 150/150, and 200/200 for grade 3.
Weaknesses of the fungi blankets and base supplies:The spread and decline of the bacterial blankets has been slowed down by about 20 per cent. At the same time, supplies from incubators/combs/beehouses were reduced from 6 to 4.
Viper and Infector:Viper’s “kidnapping” skills have re-introduced the “aggression tanks under the attack pattern” as legitimate targets. The application range of the “shadowing cloud” has been significantly increased to 12 and is no longer required for research and development in the infected abyss.
